↑ Volver arribaPUSH - FMOD — Ariel

Videogame · 2026

PUSH - FMOD

FMOD implementation and Sound Design for Push.

For PUSH (https://crixusjam.itch.io/push), a horror game, I was responsible for the sound design and technical audio implementation.

The main challenge was creating an unsettling audio experience that enhanced the atmosphere of the game and kept players immersed in its world. I focused on designing sounds that built tension, reinforced the horror elements, and provided meaningful audio feedback throughout the gameplay.

I also handled the technical implementation of the audio, ensuring that the sound effects were properly integrated into the game and supported its mechanics and atmosphere.

The final result was an immersive and cohesive soundscape that reinforces the game’s horror experience and helps create a tense and unsettling atmosphere.

Technical Sound DesignerAriel
3D ArtistCrixus
DeveloperLiho
ComposerElagon