↑ Back to topGroove Cafe - FMOD — Ariel

Videogame · 2026

Groove Cafe - FMOD

FMOD implementation, Sound design and Composition for Groove Cafe made using Unity.

01
Main Menu
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SOUND DESIGN
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02
Grind Hour
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SOUND DESIGN
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03
Flavour Fill
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SOUND DESIGN
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04
Groovin
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SOUND DESIGN
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For Groove Cafe (https://astridjaime.itch.io/groove-cafe), a 3D rhythm game, I was responsible for the complete sound design, audio implementation, and original soundtrack.

The main challenge was managing the entire audio side of the game, from designing and creating the SFX to composing the OST and implementing everything in-engine. Since the gameplay is heavily driven by rhythm and audio feedback, the sound had to feel closely connected to the player’s actions while also supporting the game’s cozy atmosphere.

I focused on creating a cohesive audio experience where the SFX, music, and gameplay worked together naturally. The final result was a warm and cozy gameplay experience where audio plays a central role in both the rhythm and overall feel of the game.

Sound Designer - ComposerAriel
DeveloperHassi
3D ArtistAstrid Jaime
3D ArtistKassandra Miranda